This past weekend I downloaded and started playing Saga of Ryzom. I believe the download also includes the functionality for Ryzom Ring, the free expansion to Saga of Ryzom, but I haven't investigated that yet. The download and patch didn't take very long, considering I was getting the whole game. Setting up the trial account was also very easy. The free trial allows you to play in the Ruins of Silan starter-island indefinitely, with no credit card required for account set-up. Of course, the creatures on the starter island only go so high, level 30ish is the highest I've seen, so you'll have plenty of playing time to get to know the game controls and some of the type of content before needing to convert your account to a paying account. One thing to note is that your username on the official forums is automatically your account name, so you don't want to make your account name personally identifying if you don't want that showing up on every post you may make on the official forums.
The next task you must perform is creating your character. From what I can tell, the only thing that race affects is character appearance and your starting town once you leave the Ruins of Silan. Despite what the background story on the official site portrays, you can choose which faction to follow, or work to remain neutral and accepted by both factions, so that's not a major decision to make at character creation either. So pick a race and gender that appeals to your sense of aesthetics, as you'll be looking at the character for a long time. Now is also a good time to mention that the official site also has a Ruins of Silan Starter Guide in comic book form, that really has some good information in it.
I'll go into more detail in my blogs as to what Oakleif actually did, but I'll comment on some gameplay elements now.

In conclusion, I heartily recommend this game to anyone who is looking for a new game to pick up. So far it has been a lot of fun with a very easy learning curve.
At home I had a Mac, and surprise... game options were slim there as well. So, while Dark Castle was good for a quick game here or there, and I ran through every Might & Magic game that came out for the Mac, I spent most of my gaming time playing AD&D with friends. I took my Mac to college with me, and started programming it to take care of most of the tedious dice rolls and book-keeping when I was the dungeonmaster for our regular group. Better games started coming out for the mac then as well: Tetris and Spectre were favorites.
After college, our AD&D group was scattered, so my wife and I started looking for computer games that would fill the gap. We also got our first Windows machines then, so there were many more options than in the mac arena at the time. We got each other EQ for Christmas, and have been playing MMOG's ever since. We left EQ to alpha and beta test DAoC (hey out there to all my scouts and the other archers from CritShot)and stayed there for several years, played around with AO in some spare time, tried SWG and Horizons, City of Heroes and EQ2 held our interest for a while, back to DAoC for Catacombs, and WoW. Although I've played some single player RPG games, and some cooperative RPG games, I definitely prefer MMOGs. FPSs tend to get me slightly motion sick.
We recently got a Mac Mini for the kids, and our oldest son has a PS2, so we're playing some games on those systems as well.