Bully


Bully

Developer: Rockstar San Diego
Publisher: Rockstar Games

Release Date: 10/17/06

ESRB: T

Genre: action
Setting: modern

Bully is a game you want to own. If you are a fan of action games in any way, Bully deserves a spot in your collection. With a rash of sand-box style games being spit out every couple of months, the Grand Theft Auto developers, Rockstar, are bringing us something new and oh-so sweet, and nothing at all like their previous efforts. Now, just that I say that it’s not like their previous games isn’t to say that there aren’t things here you’re not going to recognize, because Bully is pretty straightforward.

Bully is played out through a series of choose-your-mission mini-stories that piece together a grander plot. As Jimmy Hopkins, the fifteen year old with balls of steel and a heart of gold (sort of—play the game, you’ll get it), you’ll set out to both solve and make problems all over Bullworth Academy and the surrounding town. And here it is—what makes Bully so attractive—the setting.



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Bully takes places entirely in and around America’s toughest boarding school, Bullworth Academy. At Bullworth, you’ll run into other bullies, snobby preps, dumb jock jerks, nerds, greasers, some more stereotypes, and of course, girls. After getting your feel of the school, figuring out who everyone is and hitting class (don’t worry, they’re just mini-games), Jimmy can start to make a name for himself around Bullworth by completing missions for any of these groups to gain respect and further the story. Nerds will get you to help them beat the jocks at dodgeball, the greasers will get you to help beat the preps for stealing their girls and so on and so forth. You can cause any kind of trouble with your gear: slingshot, itching powder, stink bombs, bottle rockets, the list goes on.

But behind all this somewhat predictable setup is such a charm and wonderful artistic style— not to mention one of the best leading characters to be seen in a videogame for long time—that grants Bully an almost impossible quality among videogames: it is timeless. The laughs to be had hearing the principal tell you that in his day it was “nothing to castrate the new boy,” or the satisfaction you’ll get from thumping a bully that’s picking on a little kid will keep you going through Bully and have you coming back for more even after the story wraps itself up. Bully gets you into the anti-hero role of Jimmy and gets you to care about the people he cares about, and hate the ones he hates too. You’ll be playing ‘just one more mission’ for hours to find out how Jimmy will get back at whoever, and you’ll be completely surprised each time by how he, well you, do it.

Back this awesome story and gameplay up with easily the best soundtrack of any game this year and you have a clear winner. Bully is fresh, funny, addictive and, despite first glances, definitely not just another empty sand-box. Rockstar has come through with its most mature, rewarding and arguably best game yet.

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About the Author, Reid Buckmaster (A.K.A SlimJiminat0r)

I'm a twenty-year old student currently attending the University of Alberta in Edmonton. I'm working towards and English/Writing degree there with hopes of pursuing something writing-wise in the gaming industry. I'm all over the map in terms of gaming habits (RPGs, FPSs and, well, Tony Hawks being the biggies) but I'll take in anything with a solid story to back it. I never touch sports games, or RTSs (I like them, but the tolerance just isn't there) but past that anything else is game. I've worked retail in the gaming industry for the past three years, two years at EB games and one at a privately owned local shop, and I'm a sucker for having to keep up with the latest gaming trends. Gotta keep fresh. My life is school, work, gaming and, when I can get the odd weekend, snowboard trips.