The third and final day of New York Comic Con was kid’s day. Joe and I arrived and checked out a few games before my appointment with SouthPeak Games. The crowd wasn’t as crazy as Saturday, but it was full of tiny tots roaming around with fun costumes and enthusiasm for games, comics and toys.
Sunday, Feb. 8, 2009, — we had a lot to cover and not enough time to do so since we had to leave New York at about 4:30 p.m. to return to Washington, D.C. I didn’t really have anything in mind to look at other than the stuff at SouthPeak. Turns out, there was one thing waiting that would turn out to be a highlight of my trip.
First at SouthPeak, I got to see Velvet Assassin, X-Blades and Roogoo: Twisted Towers. All of the games looked like fun, and they were all rather original in concept. I’ll give a brief overview; check back later this week for more in-depth looks.
Velvet Assassin is based on World War II historical events. It’s a hardcore stealth game with a female lead. Even though the lead is female, she’s not scantily clad; the game isn’t going for sex appeal as much as it’s going for historical accuracy and story. It’s a single-player game for Xbox 360, PlayStation 3 and PC. I really liked the game’s concept even if I don’t much care for stealth games.
Velvet Assassin starts with the lead sleeping in a hospital bed. The game consists of flashback dreams of your character’s time as an assassin. The look and feel of the game definitely fits the story. The graphics are dark and look very much so like a dream sequence. I give the developers props for creating a game with a female protagonist that isn’t dressed like a slut.
The SouthPeak booth shows the two games with female protagonists.
X-Blades is a hack and slash game. The developers were going for a classic anime look with detailed graphics and fast and furious gameplay. The main character is a sexy female &mash; apparently what Russian developers think a Russian supermodel done anime style would look like. The game looks gorgeous, and it’s definitely my type of game. It is a single-player game and is available only on Xbox 360, PS3 and PC. Even if the protagonist is slutty-looking, it suits the game and looks like something one can sit and play for hours.
Roogoo: Twisted Towers is for the Nintendo Wii and Nintendo DS. In fact, you can even get data from the DS to go to the Wii. This game was a lot of shapes, colors and fun. It uses the Wii-mote well and offers story mode, splitscreen and party play. The primary objective is similar to the toddler games that involved putting shapes into the proper holes. It sounds simple, and it is. But it’s also a ton of fun. I enjoyed battling it out with Scott Marsh, the genius behind Roogoo.
Other games I saw on the last day of NYCC include Spore: Galactic Adventures, Marvel Ultimate Alliance 2 and X-Men Origins: Wolverine. Sadly, there was only a trailer available for Section 8 and no opportunity to play-test. It looked cool, though. EA games on display that I didn’t get to test included The Godfather II, Burnout Paradise Ultimate Box, Battlefield 1943 Pacific and Battle Forge. I did get some images for these games, though, and we’ll most likely talk to the developers to find out more about these.
NYCC was the first time anyone got to see gameplay of Wolverine, and I must admit, I was impressed and am excited about getting a copy of the final version. The game looks beautiful and mimics the style of the latest X-Men movies. It also does a good job of portraying the bloody, violent Wolverine most fans know.
My final day of NYCC was busy and included me frantically trying to cover as many games possible. I think I got some cool stuff. For more on the games and the event, visit http://www.nycomiccon.com. And check back later this week for more in-depth reviews.