So, I was at the Activision booth at E3 2010 looking at the all-new, upcoming Spider-Man game Spider-Man: Shattered Dimensions. I must say, this game has the most appealing art style of every other Spider-Man game I have ever played or looked at. Not only that, the creators of the game have FINALLY decided to put other realms of the series into play — my favorite being the Spider-Man Noir universe.
A mysterious artifact called the Tablet of Order and Chaos gets split into four pieces, creating problems within the Spider-Man universe. A mystic within the Amazing Universe tells Spider-Man how he can fix this by going into three different dimensions (aside from his own) and recover the tablet fragment in each. The three universes consist currently of The Amazing Spider-Man, Spider-Man Noir and Spider-Man 2099. Activision has also confirmed there will be a fourth one, but my attempts to drag it out of them were for nothing.
I didn’t get any hands-on experience with the game; a few of the devs were driving for me, showing me what’s what in each of the three announced realms. Each realm in Spider-Man also has its own unique traits to explore. In the Noir world, stealth is your best friend — hiding in the shadows to disarm your foes and lurking around, which stays partially true to the comic itself. The Amazing realm uses a lot of web-based combat to deal massive damage to its enemies. The 2099 world was a bit disappointing, though, because his special trait is extreme free-falling? I don’t quite understand, but it would have been much better had they used the Spider-Man Unlimited series instead.
All in all, Spider-Man: Shattered Dimensions looks like a solid game, and I do recommend everyone keep an eye out for it. The developers did a great job, and I hope this becomes one of the better Spidey games.