ReviewNo More Heroes

  • August 30, 2010
  • Trust your Force and run toward the Garden of Madness
  • by: Psychphan
  • available on: Nintendo Wii

No More Heroes

Developer: Suda51
Publisher: Ubisoft

ESRB: M

Genre: action
Setting: alternate

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What is so downright enjoyable about No More Heroes that it has caught my eye? There is nothing quite like it. There is this insane, downright hilarious and simple world waiting to be explored. Yet it is like everything else out there, too. It takes tropes from every other game and mishes and mashes them together to create something so outrageous that one cannot help but become absorbed into its world.

In case you didn’t know, the plot for No More Heroes is refreshingly simple: Travis won a beam katana in an online action and is now the 11th-ranked assassin in the United Assassins Association. So there are two options: He can die from another assassin, or he can rise to No. 1. Which would you choose?

The plot’s surreal and absurd nature is downright addictive as what is around each corner is a surprise. Whether it comes from the parodying of boss names or the advancement of the plot, it is just plain fun. But Travis is not just some superficial sociopath. He has a cat he deeply cares about. And he has no interest in murdering people whom he perceives as innocent. 933024_20080611_790screen001

Gameplay is a mixture of different types but is ultimately a hack-’n’-slash. Travis is free to explore the town of Santa Destroy on his motorcycle. There are various jobs to unlock as he rises in ranks and earns varying amounts of pounds (the town’s currency). This unlocks assassination jobs, which are ranked by difficulty. Each “round” consists of the following: Run around town and earn money for the next rank, spend time at the gym or a shop and then annihilate the competition. Lather, rinse and repeat.

The thing is, the game controls rather darn well. Locking onto opponents is easy, and hitting the A button allows you to whack to your heart’s content. Dodging is done by pressing left, right or down on the d-pad on the Wii-mote. After you’ve removed all of an enemy’s health, you will be then asked to move the Wii-mote in the proper direction for a gruesome and satisfying death move. Does it matter the direction? No, but that also seems to be the point. It seems to be mocking games that make an overly big deal about motions. 933024_20080611_790screen039

It is important to know there are jobs (minigames) to complete. Most of them are not worth a few playthroughs as they can be a little tricky at first, but they are also not as lucrative as the assassination sidequests. Some have you tilting the Wii-mote to influence the direction (lawn mowing) while others have you flipping it upward to pick up something.

The graphics certainly support this cycle. The game’s style is a mixture of retro-styling and cel-shaded world. The town itself is downright drab, with only the points of interest actually sporting some personality. Hotspots have their own symbol created out of pixels. The world itself comes off as surprisingly clean, yet underneath everything it is anything but “sanitary.” Loading times are frequent and a bit long, but it continues this clash between thoughts by changing the textures: Foreground will be nice and smooth while the background becomes another texture. And did I mention that it is dichromatic? 933024_20080611_790screen024

Sound wise, there isn’t much new to the table. The katanas sound electricfying, gunfire is heard and footsteps trace Travis’ journey. Music is simple and ranges from pianos to guitars and is downright catchy for its duration. And it all races back and forth between old-school bleeps and new-school aesthetics. Voice acting is downright awesome and helps sell each outrageous personality of the characters involved.

Is No More Heroes worth your time? My answer is “yes.” Behind the glitz and blood is a persistent question: Who is going to save you since there are no more heroes? Mom and Dad might be gone or busy with their lives. Allies might only be those with whom you have developed rapport at stores. Significant others may also be busy with their own lives but able to support you from the sidelines. Same is true for those in the afterlife. So the question remains: Who will save you? 933024_20080611_790screen009

Suffice to say, No More Heroes with its outrageous styling, satire and fun gameplay is a fun ride from start to finish. No wonder this is one of the games that helped put the Wii on the map. And I’m one of those people who find kiloliters of blood spilled a bit too much. You can find it for about $20. So, are you up to being a hero?

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About the Author, Evan Csir (A.K.A Psychphan)

Hi, my name is Evan. I’m an RPGaholic and hard core gamer. I graduated from college in 2007 with a BA in English (Gasp!) and psychology. I’ve been playing video games since the age of three. My first game, ever, was Super Mario Bros. So yeah, I’m pretty darn good at this video game stuff. And persistant. I like RPGs the best because I can look at it as literature. This is especially true for the Shin Megami Tensei games and The Digital Devil Saga. I enjoy horror games due to their psychological nature, like Silent Hill 3. I don’t like FPS or anything that relies too much on the first-person perspective; they make me dizzy and nauseous. Ironically, I love Metroid Prime and Half-Life 2. Hmm... Where’s Alanis Morissette when you need her? I really like it when games are creative and technically pull everything off. In this case, my favorite game is Ico. I loved it due to the presentation and the way the characters interacted with each other. Yorda and Ico didn’t speak the same language, so they had to rely on gestures and other forms of communication. I also occasionally enjoy bouts of Mario Kart: Double Dash and Smash Bros. Melee. Overall, I’m rather boring. I stay home, read my homework, occasionally write, fool around on the computer, eat, and sleep. Except for those days that I travel to school. I sometimes am inspired to write poetry (if you really want to read it, just ask). I play piano from time to time. And my favorite book genres are psychology books, occasionally poetry, and most of all, mysteries. And I’m “addicted” to herbal teas and Starbucks coffee.