ReviewGoldenEye 007


GoldenEye 007

Developer: Eurocom Entertainment Software
Publisher: Activision

Release Date: 11/02/2010

ESRB: T

Genre: shooter
Setting: modern

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Do you remember those times sitting at home on a snow day, rocking it out on GoldenEye 007 for the Nintendo 64? I can honestly say I am not the only one who remembers these types of days. You would call over a few friends, blow into the game cartridge and fire up a game of multiplayer.

Problem was, you stuck it on Proximity Mines only, and one of your friends claimed your favorite character. So you and your friends are running around Aztec trying to kill each other with Proximity Mines. Then something happens. You go around a corner, and there is one of your friends; he has the ENTIRE hallway covered in Proximity Mines — only because he camped an ammo box.

If you are one of those people that fell for that, then I salute you! 997757_20100716_640screen002

We have seen numerous remakes in the past decade, and I have come to the conclusion GoldenEye 007 for the Wii is the best one yet. I wish I could say it was a complete rehash of the first, but in reality, that would be too boring. Instead, Eurocom and Activision made some changes and captivated what the original was meant to be. It was more than just a somewhat recreation of the original; it was an epic somewhat recreation to the original!

Now if you play GoldenEye 007 for the Wii, and you have played the original, the very first thing you will ask is: “Where is Brosnan?” Well, you faithful people, he is gone — traded out for an updated and more bad@$$ Daniel Craig. Don’t get me wrong, Brosnan was in his own manner a bad@$$, but Craig is just a more manly man. 997757_20100819_640screen001 p>Of course, a major addition is the very improved graphics; everything is very fluid and well put together. If you remember in the original, there was an issue with boxes disappearing. Thankfully, no more. It is very evident Eurocom and Activision care about this huge franchise when you play GoldenEye 007.

There is one issue I had with GoldenEye, and that was the motion controls for the Wii-mote. However, that is my personal issue. I have had a hard time adjusting to motion controls; although on what I could do, they were very nice and a fresh perspective for this franchise. I chose to use the Classic Controller Pro for this one, as it felt just right for me. Once I did, it started to really pick up in my mind; I was killing more enemies and blowing things up; multiplayer was a lot easier, too. 997757_20100819_640screen007

Once I gathered my thoughts, it was time for some multiplayer. Once I got into a game, it was smooth sailing — no lag whatsoever, and the response was awesome. Usually, I have experienced a little bit of lag between controls when using the Classic Controller Pro. It was fluid and smooth this time around, allowing me to showcase my awesome frag skills. Who says the Wii cannot be a good contender for first-person shooters? GoldenEye 007 proves it can be a viable contender.

Overall, for nostalgia purposes, you should go out and pick it up! Even if you have never played the original, go and get GoldenEye 007. It provides a great fragfest time!

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About the Author, Terry Vallo (A.K.A BlueMark)

BlueMark is an independent game designer and student at Full Sail University.