ReviewLevelUp Nintendo DS Element


LevelUp Nintendo DS Element

Developer: LevelUp
Publisher: LevelUp

ESRB: RP


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The LevelUp Nintendo DS Element storage tray bares the official Nintendo DS logo on the front and back of the tray. This tray is designed to be compact, but the LevelUp team also created this tray to store a good portion of your DS gear. It stores your Nintendo DS system, styluses, games and power cable all in one plastic compact case.

The Nintendo DS tray we are reviewing today is a lustrous black but also comes in white. LevelUp may make different colors later down the road, but for now, it matches most basic DS systems out there. This compact tray design allows you to store up to 2 DS systems, 20 games, 12 manuals, 12 stylus pens depending on size, and one charger. Underneath the tray, there is flap for your charger so you can plug it in to the electrical outlet.

What I like about this tray is the fact there is a rubber bottom on the inside of the DS system’s holding compartment. This rubber bottom keeps your DS from getting scratched or sliding out of the tray. What I didn’t like about this tray is the fact the game cartridges are on the handle so you could potentially lose your precious cargo. Ds_element_223168-20_0510_ddko-29

A great idea that would work for this tray is to come up with a coverlid for the whole tray that clips to the sides. That way you won’t lose your games or DS system while you are traveling somewhere. However, the plus side of owning this tray is being able to keep up with your DS accessories easier. They also kept the gamer in mind when designing this tray considering all of your gear is easily accessible. I totally liked the fact that the Nintendo DS Element has a place for all of your DS gear.

The LevelUp Nintendo DS Element storage tray is worth the buy if you are looking to organize your DS game gear. Overall, this tray has some awesome storage; it may not be made for you to haul on a cruise ship, but it does hold a bunch of DS gear that you can take along with you. I believe this is a good organizer for your money.

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About the Author, Tommy Rodgers (A.K.A Tommy_Gun)

Tommy started playing with the Atari 2600 when he was about 8 years old. Two years after that, his father bought him a brand new Nintendo, and since, Tommy has been addicted to games. Tommy is a full-time student at Full Sail University working toward a bachelor's degree in video game design. He's more into gameplay than story, but he does think that story creates flow in a game and makes the game more interesting. Tommy doesn't like games that have too much story, though. He likes games that have three-fourths gameplay to one-fourth story. To him, gameplay makes the game fun and interesting. Tommy also believes if you are a designer, you have to have that gift to let yourself see all sides of the spectrum of the industry. Games have choices that make the game interesting to the player and those choices need to be logical not irrational. With making games, everything is essential to the creation of the game as a whole. A movie without sound is like a game without gameplay. Everything is accentual to the game as a whole — that is how games create the fun within them.