ReviewMasters of Mystery: Crime of Fashion


Masters of Mystery: Crime of Fashion

Developer: G5 Entertainment
Publisher: G5 Entertainment

Release Date: 08/30/2012

ESRB: RP

Genre: seek and find
Setting: horror
Mzl

Masters of Mystery: Crime of Fashion is a hidden object/puzzle game wrapped in a police procedural. As the title would lead you to believe, it’s a murder set in the fashion industry. You will play the new detective at the department, Miss Chase. I was a little put off at first by the introduction and the very rude boss of our character, but things settled more into the groove as it moved along, and the new boss got less rude.

The graphics are interesting. The characters and cutscenes are all drawn, but not cartoony. The first hidden-object test is to clean your new office, and that graphic looks more like a real-world office — more photorealistic than drawn. It’s a bit odd to have the graphic styles mixed as they are, but it’s working for me. Mzl

I like that part of cleaning the office, and finding the hidden objects also gets you started collecting tools that you’ll be using in the rest of the game. Eventually, you will end up with a magnifying glass, flashlight, UV light (for looking for blood traces) and duster (for dusting for fingerprints) in your kit. As you proceed through the game, an item that you’ll need one of your tools to find is highlighted in green on the list.

In this case you’re not just collecting random objects in the scene. The scenes are all related to our mystery and you’ll do things like scan for blood traces and dust for fingerprints. It’s still a hidden-object game, but it feels like more with these added detection elements.

The character interaction might be stereotypical, but they feel right for someone that is not in police work or the fashion world. The officers can be gruff, and the women in the fashion industry are kind of snobby and condescending to our beleaguered detective. Mzl

As far as the nuts and bolts part, you do have an option between relaxed and timed modes. Other than seeing the timer going, I haven’t actually run out of time to complete a scene. Possibly it’s just tracking how long I take to finish — or I’m just fast enough that I haven’t hit an out of time option.

There is an Achievements button on the first screen. If you’re someone that likes to get every trophy you can for a game, check this area before you start. You can tap each potential achievement, and it will tell you what you need to do to earn it — stuff like finding a certain number of items in 4 seconds, for example. Mzl

There are five save game slots. This can be really handy especially if you have kids sharing a game.

There is a hint option available. It slowly recharges over time. You’ll always have your detective kit with you. As you find each of your detective tools, the button goes “live” and you can use them at any time as you’re searching a room.

I started off a bit slow, possibly because it was 90 degrees in my office at the time, but this game is growing on me the more I play. The mystery is engaging my interest, and I want to see what happens next in the story. Crime of Fashion has earned its spot on my phone.

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About the Author, Noelle (A.K.A Alladania)

I’m a working mom — married with one child. My daughter is 10, and she has autism. Everything else in my life moves around this core. Online gaming has been a big part of my social life over the last several years due to the difficulty of going out and about. I have to say that my daughter Alissa is awesome at computer games. She has skills with electronics that amaze me. When I get away from the computer, I like doing craft projects (knitting, crocheting, sewing, painting, quilling, whatever sounds fun) and reading. I mainly read suspense these days, but I have a pretty eclectic collection and a library of about 6,000 books. I’ve been using a computer since grade school — I started with an Apple IIe and have upgraded considerably and many times since then. I played Dungeons and Dragons for at least a few decades. I met and married my husband through gaming. He was my DM. I stopped tabletop gaming more from lack of time than anything. It’s easier to meet and game with friends online than it is to coordinate real-life schedules around my daughter’s needs.