ReviewPuzzle Bots

  • February 14, 2013
  • A short, witty and accessible adventure game
  • by: Psychphan
  • available on: PC

Puzzle Bots

Developer: Ivy Games
Publisher: Wadjet Eye Games

Release Date: 07/07/2010

ESRB: E10+

Genre: puzzle
Setting: cartoon
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Back in the summer of 2010, I was fortunate enough to attend that year’s E3. While there, one of the highlights was that I got to meet Erin Robinson. She is one of the few indie developers who actively tries to keep the adventure game genre alive. What was special about that year was that she was talking about her game, Puzzle Bots, and meeting folks at the Indiecade booth. Fast forward a couple of years and it has only been recently that I got my hands on that said game.

Puzzle Bots takes place at Dr. Hugo’s Factory for Making Robots. You see, there are five inventors who work there and their job is to invent, well, robots. One by one, they invent their own robot and their robots go on adventures inside and outside the factory. And they witness various events occurring around them and misinterpret them. To write any more would ruin the story. 604951_20101022_640screen004

Since this is an adventure game, the controls are quite simple. You move the mouse around the screen and click on hotspots. The robots will then interact (and react) to the world around them. Furthermore, each robot has his (or her) special skills: Hero lifts items up, Ultrabot pushes things, Kelvin burns things, Ibi swims and drags items and Bombchelle, well, blows things up.

On the whole, the game is on the easy end of the spectrum — for an adventure game. Unlike many games in the genre, Puzzle Bots is setup as rooms and each room is its own puzzle. There is no need to perform the “adventure game shuffle:” look at a puzzle, go somewhere else, solve a different puzzle and return to the original task at hand. Everything is self-contained, which gives the game traditional puzzle genre feel. 604951_20100810_640screen002

The graphics continue this theme as well. It’s set-up as an old-school Saturday morning cartoon. As such, the levels are bright and colorful. There are the laboratories, a garden, playhouses and a factory. A jack-in-the-box springs to life when the handle is pushed. Sometimes the animation is a bit “jerky.” What is meant by that statement is that the characters will not smoothly move from point A to point B. Instead, they’ll go to a point in between them, turn, move a bit, turn, move and complete the action. Though I admit it is a little weird by modern standards, it fits perfectly with its old-school credentials.

Sound wise, the basic noises are a bit generic. The music, while not memorable, fits the chipper mood and nicely fits the game’s laid back pace. What really shines is the voice acting. It’s downright awesome and makes the game’s silly plot hilarious. Without it, the game would be a hollow shell. 604951_20100810_640screen003

And if any of this interests you, then you seriously owe it to yourself to pick up a copy of Puzzle Bots. Yes, compared to the massive majority of adventure games on the market this one is on the easy and short side. Here’s the thing, it is just an enjoyable romp. Come for the simple and accessible gameplay, stay because the writing is funny and the game is well made. For a game that costs five bucks on Desura, this should help Miss Robinson garner a stronger following. Whatever project she and her crew release next, I look forward to it.

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About the Author, Evan Csir (A.K.A Psychphan)

Hi, my name is Evan. I’m an RPGaholic and hard core gamer. I graduated from college in 2007 with a BA in English (Gasp!) and psychology. I’ve been playing video games since the age of three. My first game, ever, was Super Mario Bros. So yeah, I’m pretty darn good at this video game stuff. And persistant. I like RPGs the best because I can look at it as literature. This is especially true for the Shin Megami Tensei games and The Digital Devil Saga. I enjoy horror games due to their psychological nature, like Silent Hill 3. I don’t like FPS or anything that relies too much on the first-person perspective; they make me dizzy and nauseous. Ironically, I love Metroid Prime and Half-Life 2. Hmm... Where’s Alanis Morissette when you need her? I really like it when games are creative and technically pull everything off. In this case, my favorite game is Ico. I loved it due to the presentation and the way the characters interacted with each other. Yorda and Ico didn’t speak the same language, so they had to rely on gestures and other forms of communication. I also occasionally enjoy bouts of Mario Kart: Double Dash and Smash Bros. Melee. Overall, I’m rather boring. I stay home, read my homework, occasionally write, fool around on the computer, eat, and sleep. Except for those days that I travel to school. I sometimes am inspired to write poetry (if you really want to read it, just ask). I play piano from time to time. And my favorite book genres are psychology books, occasionally poetry, and most of all, mysteries. And I’m “addicted” to herbal teas and Starbucks coffee.