TONKA Construction Play Pack is my youngest son's first real experience with his own computer game, and so when I showed it to him, I was a little nervous how he would handle it. The CD comes with two different games in one, so I spent some time playing with both programs myself for a while, so that I was familiar with the controls and interface, but I wasn't sure if it was simple enough for a 4-year old who had little personal experience with the computer. He knew enough about the computer to know what the mouse was, and the keyboard, and had even learned some of the basic keys on the keyboard from games he's played online, but navigating his way through a game and playing "on his own file" was something totally new to him. I'm happy to report that both games are easy enough for him to play on his own after very little instruction from me.
When you enter TONKA City to build, you start automatically with an excavator truck and have to dig out your job site. It was easy for my son to see where the excavator would dig, because the area was highlighted by a yellow box, but sometimes getting the truck to move to where he wanted it was frustrating. It was much easier to navigate the cement mixer truck to fill in the excavated area with cement, and then use the crane to lift and place steel frames into place on the construction site. He had a lot of fun picking different styles of walls, doors and windows off of the flatbed truck, and it was easy to cycle through options with the click of a mouse. He figured out for himself that you could decorate around the newly constructed building by picking different landscape elements or playground pieces. He had so much fun playing in TONKA City, in fact, that I had a hard time convincing him to try the other areas of the game.
Next we checked out the TONKA Quarry. Here is where my son started to find some frustration with the game. The goal in this area is to find buried treasure. Here it was hard for him to control the bulldozer well enough to smash where he needed to in order to find the treasure pieces. Once we figured out that we could use the cell phone to call in a dynamite crew and just blow everything in the area up, though, this area became a lot more fun. In fact, it was great to hear him giggling when he put dynamite in funny places and watched what happened. He didn't really ever find the treasure pieces as he was supposed to do in this area, but he sure had a lot of fun blowing things up.
There are two other areas: the TONKA Desert and TONKA Mountain, which we haven't explored much because he keeps wanting to go back to the city. In the desert, you create roads, clearing the path first and then going through different steps to make a road, putting up road signs and such. He has had more fun on TONKA Mountain creating a ski resort and ski slopes, especially when he figured out that you can put obstacles in the way of the skiers and watch them crash.
The Power Tools also comes with 3 separate mini-games perfect for little builders-in-training. Each one comes with 3 difficulty levels where the main change between levels is how often you have to reach the goal of the game in the time allowed. The Raceway Pit Stop game is the one he likes best. Here you have to repair a racecar in the middle of the race. On difficulty 1, for example, you only have to make one repair, where on difficulty 3 you have three things to repair. You have to pick the right tool for the job, but it wasn't too hard for him to figure that out after we went over what each tool might do. The Safe Game was a little harder for him, because of the types of tools offered. Here he had some trouble with picking the wire cutter at the right time, for example. But again, with some help from mom, he was able to play this one on his own just fine after a bit. The TONKA Towers game was simply frustrating for both of us. Neither of us is quite sure what the point of this game is, other than to maybe try to match the blocks as they float across the screen with types of siding tile already on the building. Beyond that, there didn't seem to be much point to the game, so he gave up playing it quickly.
The Play Pack in general: I have to say that I applaud these games for how easy they are for my son to play. Most games, even if they are supposed to be designed for preschoolers, are difficult to play without a parent's help. Don't get me wrong, there are times when I have to step in and help him figure out why a truck is "stuck" in a corner, or what a tool does, or which tool to use. And I had to sit with him for a while just teaching him how to move around the game world and do different things. But it wasn't long before he was pushing me away from the mouse and keyboard, expressing his own independence as "a big boy" who can do it himself.
I like that the graphics are simple without being real cartoony, too. They simply fit in the TONKA world, is the best way to describe them. And best of all, the sounds aren't often annoying and repetitive. The worst you should encounter is when a truck has to back up and you hear the constant beeping sound or the grinding of a wrench as a bolt is put in place. In other words, the TONKA Construction Play Pack is two great games in one, and well worth the investment of both money and time for this mom of a preschooler.
The “glory days” of computer gaming for me were when games like Spectre Supreme, Pirate’s Gold, the Might and Magic series, the original Prince of Persia… those sorts of games were coming out on a regular basis. Back then I owned a Macintosh and was a die hard Mac fan. I was one of the first in my area to buy an iMac and on it learned the joy of playing games on the internet like daily crossword puzzle and “mind bender” type puzzles. My first online RPG was given to me for Christmas the year EQ was released, and I was hooked from day one. I played EQ for about a year. I started playing DaoC during late alpha testing, and was hooked on it.. well, to be honest I still am. I’ve tried pretty much every MMORPG I can get my hands on, from big names like EQ, to more obscure ones such as Underlight. I’ve been writing for IMGS since the first DaoC guide, and find I love the challenge of learning a game and presenting what I’ve learned (and sometimes my opinions), to other players.
I’m not a very strong player as far as learning PvE or quick reaction times, so I tend to stay away from games where I’m pitted against someone else in a way that requires physical (rather than mental) response. I still enjoy story and puzzle games, and in a way that’s how I still approach online games. I would much rather spend hours working through a quest than 5 minutes in combat against another player. I still get lost in simulation type games, obsessing over them until I’ve gotten them beaten. And I like being able to sit down at the computer when I’ve got less than half an hour and playing through a few levels of a puzzle game. I tend not to like first-person shooter type games, or anything with person to person violence, so I steer away from them unless they are fantasy based settings. All in all, I enjoy computer gaming so much that my life feels incomplete somehow when my computer is down.