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Category: GameCube

 January 7, 2008

Resident Evil 4  

  Kensai GameCube  
Resident Evil ... well, it's certainly part of the gaming landscape and has been since the 32-bit generation. I managed to avoid paying it much mind till Resident Evil 2 came out with all its hype and legion of rabid fanboys. Working at Best Buy at the time, I was able to acquire it on the cheap and so found it a lot easier to get sucked in along with everyone else. To say that I managed to put two hours into the game before dumping it used would likely be an overestimation.
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 January 1, 2008

Harvest Moon: Magical Melody  

  Seth GameCube  
In Harvest Moon: Magical Melody, you play the role of a farmer, either a boy or a girl. You come to a village on an "Exciting Ranch Plan." Theodore, the Mayor of FlowerBud Village, then greets you. You're then given a choice of 3 plots of land: one in the middle of town, one at a riverside, and one next to the ocean.
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 August 18, 2007

Metroid Prime  

  Knarr GameCube  
I remember playing the original Metroid back in the day. When Samus revealed that she was, in fact, a girl! Of course, it took a little imagination, but it made a lasting impression. She was one of the original female heroes in a gaming world dominated by testosterone.
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 March 30, 2007

Ant Bully  

  Velea Gloriana GameCube  
First thing I have to say is that I really don't like writing a review like this. I know that a group of people somewhere worked hard to make this game, and so I don't like having to write a review that says “this game isn't fun”, but where Ant Bully is concerned, that is the only conclusion I can come to. And I come to it after spending hours just trying to get through the first mission. Yes, that really is how frustrating this game is. I've had the game for a long time now, and keep trying to get my kids to play it, and every time they rebel almost as much as they do when I ask them to do homework. After multiple hours spent trying to get through just the first mission, I can completely understand why, though I did finally prevail and start on the second mission, only to find myself wondering why I would be so cruel.
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 December 26, 2006

Need For Speed Most Wanted  

  JT179 GameCube  
So it seems I naturally gravitate towards racing games. When I bought a GameCube from a buddy of mine I only bought three games from him (he must have had a dozen) and one of them was Need For Speed Most Wanted. I figured, heck I’m a NASCAR fan I’m bound to enjoy this. I’d be a liar if I said I was wrong.
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 November 9, 2006

Disney Pixar's Cars  

  Velea Gloriana GameCube  
I doubt I'll ever forget the day that I finally figured out the male obsession with cars. (Now ladies, don't get upset at me. I know some females can enjoy cars just as much as males do, but to say that females as a gender are obsessed with them would be like saying the male gender is obsessed with the latest in anti-aging cremes.) Stick with me for a moment here while I tell this cute little story. I promise that it really will related to the review of the video game Cars before I'm all done. And, heck, if it doesn't, Ophelea will edit all this out and make me rewrite and you'll never know it didn't anyway.
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 June 30, 2006

MarioKart Double Dash  

  JT179 GameCube  
Are you a diehard fan of the MarioKart series? Well then I’ve got good news for you, Nintendo has released the next game in the MarioKart series! MarioKart Double Dash takes the madness of MarioKart and multiplies it by two. How so you ask? Well, each kart now contains not one Nintendo character, but TWO! Now MarioKart is twice as fun for everyone. Hey, that kinda rhymes!
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 April 28, 2006

Lemony Snicket's A Series of Unfortunate Events  

  Wingfoot GameCube  
Lemony Snicket's Series of Unfortunate Events is a platforming-type adventure game with many secrets, extras, and puzzles. The game begins in your notorious Uncle Olaf's attic with a list of chores you must finish without interrupting Olaf's friends.. From there you have to traverse through many different types of areas, and cross many obstacles such as jumping from mushroom-top to mushroom-top, to walking on stilts through nuclear waste, with your three characters, Clause, Violet, and Sunny.
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 April 11, 2006

Goldeneye: Rogue Agent  

  Gramalkin GameCube  
Why save the world, when you can rule it! That was the tagline that sold me on this portion of the Bond franchise from EA. Rogue Agent is an exploration of the darker sides of the bond world. You get to play for the other team in this. The opening stage takes place in Fort Knox, a memorable scene from Goldfinger. The opening sequence leads you into the game, and then smacks you hard in an attempt to start the ball rolling.
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 April 7, 2006

The Incredibles  

  Lofidelity GameCube  
Over all, most games based off a movie license are either stunning examples of mediocrity or just plain bad. The exceptions are so few and far between that tend I ignore them all together. Then The Incredibles rolled around, and my editor told me she wanted me to do a write up on it. I loved the movie, so I agreed. I figured that if they can capture a third of what was in the movie, then it should be an awesome game. I think I gave THQ and Heavy Iron Studios, the makers of the game, a bit too much credit to be able to break the curse of the movie to video game translation.
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 February 16, 2006

Super Smash Bros. Melee  

  SeanMike GameCube  
This is the reason to buy a GameCube. Super Smash Bros. Melee (time to make a macro so I can type that faster) is quite possibly one of the most fun multiplayer party type games…ever.

I'll leave it at that so you can run out and buy it.

What? Don't own a GameCube?

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 January 31, 2006

Paper Mario: The Thousand-Year Door  

  Vulgrin GameCube  
I was the first kid in my admittedly small town to have the NES when it came out. It was revolutionary to be able to finally play those great arcade games at home, and Super Mario Brothers was the killer game for a new platform setting, the gold standard for platformers and a definitive classic. Since that time, Mario has evolved through countless titles, across every conceivable game type, some good, and some bad. Paper Mario - The Thousand Year Door extends the Mario RPG line with another entertaining, but different, experience that only Nintendo could create.
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 December 26, 2005

Fire Emblem: Path of Radiance  

  Diesel GameCube  
I've always wanted to be a mercenary. Fighting for fortune and adventure, righting injustice … who wouldn't want to be the leader of a heroic mercenary band? Fire Emblem: Path of Radiance has given me that opportunity.
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 December 20, 2005

Chicken Little  

  David GameCube  
Having two children, a six year old boy, and an eight year old girl, I was delighted to take a look at a family friendly game on the Game Cube. Chicken Little, the movie, was fun and light and worth the matinйe prices at the local theatre. However, after spending weeks with Chicken Little, the game, I find myself definitely not feeling that it was worth any amount of money for the frustration that it brings.
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 December 3, 2005

Battalion Wars  

  SeanMike GameCube  
There are a variety of military style games on the market right now. Unlike many that go for strict realism, Battalion Wars goes for a cartoon-ish style that belies its attempts at realism. Unfortunately for the game, it comes off feeling like more of an attempt to make fun of the military than anything else. I'd high hopes for the game from the previews that I'd seen. Unfortunately, I was rather disappointed with it.
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 December 1, 2005

Pokemon XD: Gale of Darkness  

  MrMoose GameCube  
Ahhh, Pokemon. Those cute little things that can't speak beyond saying their own name in such a cute way. Each one of those 300+ little things - they're entirely too cute for their own good. But lo! They fight each other, too! Before you know it, one Pokemon is lying on the ground knocked out while the other has notched another victory in its belt.
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 October 14, 2005

Donkey Konga 2  

  SeanMike GameCube  
You have a set of bongos. You put them on the floor or between your legs or whatever. A song starts to play. When you see one color, you hit the left drum. Another color, the right drum. A third color means both drums, and a final color means you clap.

Got it? Good. Now you know how Donkey Konga 2 plays.

You're probably asking yourself, "What? Why would I want to do that?"

Frankly, it's because it's stupid fun. It's stupid and fun. It's a flat out great party game.

Let's break it down, a bit - that is, if I can stop playing drums on my desk.

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 October 1, 2005

Geist  

  SeanMike GameCube  
To call Geist a first person shooter would be a misnomer; it is one, but it's also something different. The best way to describe it, though, would be "fun." It's by no means a perfect game, but it's a nice change of pace. The basic premise is unusual, to say the least. You start off in what seems to be a fairly normal first person shooter. You bust into an evil corporation's building to rescue a contact. Fighting breaks out. Your team moves on and you're given a basic pistol. Quickly, several things come to light.
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 September 28, 2005

Killer 7  

  Lofidelity GameCube  
For a long time I've been clamoring for game developers to take risks with their games, to produce things that cannot be easily put into a particular genre, games that challenge their audience to take a deeper look at what's going on in front of them. I really should learn to be careful what I ask for. Because sometimes life will call you out and lay Killer 7 into your hands to review. And when I say "life", what I mean is my editor who gives me all the "weird games".
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 May 22, 2005

E3 Preview - Tak 3: The Great JuJu Race  

  Ophelea GameCube  
As will become a running theme in my review of children's titles (and a blessing to most parents), THQ's latest incarnation of Tak - Tak 3: The Great JuJu Challenge is now co-op! Hurray for those of us with more than one child or for children who want to play with their parents!
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 May 21, 2005

E3 Preview - One Piece: Grand Battle  

  Boney Jellyfish GameCube  
Usually, if you're an anime fan, you can simply look to Bandai for all of your anime game needs. Just about every series known to mankind has somehow fit under the wide umbrella of the company, and, well, One Piece: Grand Battle fits quite nicely under there with the rest of them. Moreover, One Piece shares a similarity with just about every other Bandai anime game created in the past couple of years: it's a fighting game
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 May 15, 2005

Tales of Symphonia  

  Phoenix GameCube  
The Gamecube, although a very good system, and sometimes underrated in my opinion, has always been lacking in the realm of the role-playing game. The system has had one or two good ones but that has been it. Although I can get my RPG fix on another system, for those with only the 'Cube this has been a great disappointment. Namco decided to give a few to the system, and Tales is a really good place to get started.
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 May 13, 2005

Beyond Good and Evil  

  Failrate GameCube  
The intro immediately launches the player into the heart of the situation. The stage is set for the conflict between the Alphas, Dom'z and Hillyans. The camera frames a majestic outer space view, as Dom'z meteorites filled with their xenomorphic militants rain down on the peaceful mining planet, Hillys. Then, the camera sweeps down past lushly rendered trees and sky to the protagonist, Jade, and one of her young orphan wards performing their morning meditations.
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 May 9, 2005

TMNT: Mutant Melee  

  Shawn Seuferer GameCube  
Now, let's get something straight right away. I did some "research" on the Internet before reviewing this title. I was a little dismayed at the low scores it received from websites that shall remain nameless. Was this game going to be a bomb? This question ran through my mind as I searched various places on the Internet. Then I actually PLAYED the game.
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 April 22, 2005

Resident Evil 4  

  Diesel GameCube  
If the original Resident Evil more or less created the survival horror genre, Resident Evil 4 redefines it and takes it into a whole new world of terror. Gone are the slow shambling zombies. Gone is the need to conserve ammo for later, evading enemies whenever possible. They have been replaced by hordes of psychotic Spanish villagers. Villagers who attack in force, move quickly, set traps, and work together to surround you. They may not be zombies, but they're still scary.
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 April 11, 2005

Star Fox: Assault  

  Terin GameCube  
Come all ye lovers of ol'! The SNES style Fox McCloud returns in Star Fox Assault! Finally they have remade a classic in true form, with vastly improved graphics and a back-story to boot! Am I excited? Will this be a wonderful review filled with praise and nostalgia back to the "Good old days?" The answer: Sort of. Star Fox Assault makes a huge leap forward compared to the original in many ways, but falls short of the legendary greatness with a single mistake.
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 April 11, 2005

Viewtiful Joe  

  Pac-Man GameCube  
Every once in a while, a game is released that doesn't really seem like much, but turns out to surprise everyone and be a totally great game. That is what happened with Viewtiful Joe. No one was too sure what the game was about or how it would go with its cell shaded art, or even what the hell Viewtiful meant, but in the end, it turned out great. The game spawned tons of fans, and provided plenty of entertainment.
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 April 3, 2005

Resident Evil  

  Artimities GameCube  
They say that you can't teach an old dog new tricks. However you can give him a bath, clip his toenails, and put a little smell good on him. That is exactly what Capcom has done with the original Resident Evil. Now its true that this game has been out for a couple of years, but I decided that before I play my copy of Resident Evil 4, I would replay and beat the Gamecube remake. Why you ask? Well probably because I suffer from OCD, and feel that it is just something I had to do.
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 April 3, 2005

Resident Evil 4  

  Phoenix GameCube  
I am going to start this review by referencing back to the original Resident Evil. I believe that the first title, although not the first true survival horror game, was one of the first good survival horror games. At the time it had great graphics, sound, and a wonderful overall story and presentation. The series, which has been one of my favorites, has had many sequels and was starting to get a little stale. I like many waited with much anticipation for the fourth installment of the series...
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 January 24, 2005

Tales of Symphonia  

  Terin GameCube  
In the days of old when knights were bold and toilets… No, wait, let's try that again. In the days of old a story that spanned a great deal of time became known as an epic. The word epic was used to describe Homer's Iliad and Odyssey, Dante's Inferno, and now, Tales of Symphonia. Is it because this game is so spectacular that it's plot entwined my imagination and left me begging for more? Is it because the visual features left my mouth in jaw-dropping awe? Is it because the funky anime cut scenes appealed to a strange fondness I have for Japan? Nope! It's because this game is so LONG no other word could be used to describe it other than Epic!
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