Recently I had the opportunity to sit in on a conference call with Iron Man 2’s Development Director Mike McHale and Producer Dean Martinetti. I noticed at the very beginning of the call that this wasn’t going to be your typical interview. Sure, Mike and Dean were full of excitement about the upcoming release of Sega and Marvel’s new comic-based game, Iron Man 2, but there was something deeper to their excitement. At first, I couldn’t put my finger on it. However, by the end of the call, not only did I know what was going on, but I also shared their enthusiasm.